A downloadable Card Game Engine

For representing physical games or 3D scenes, there are plenty of options like Unity or Unreal. There, however, isn't an abstract tool for developing card games... until now!

For this hackathon, I implemented both Go Fish and a basic version of Magic the Gathering using the new languages CGCL (Card Game Configuration Language) and CGDL (Card Game Design Language). If you're interested in some of the rationales or decisions behind this project, check out the blog post linked below.

Blog post outlining and explaining the project: https://yev.bar/langjam 

GitHub: https://github.com/yevbar/card-game-engine

Video of two random bots playing Magic the Gathering: 

Published 2 days ago
StatusReleased
CategoryTool
Authoryevbar

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