Card Game Engine
A downloadable Card Game Engine
For representing physical games or 3D scenes, there are plenty of options like Unity or Unreal. There, however, isn't an abstract tool for developing card games... until now!
For this hackathon, I implemented both Go Fish and a basic version of Magic the Gathering using the new languages CGCL (Card Game Configuration Language) and CGDL (Card Game Design Language). If you're interested in some of the rationales or decisions behind this project, check out the blog post linked below.
Blog post outlining and explaining the project: https://yev.bar/langjam
GitHub: https://github.com/yevbar/card-game-engine
Video of two random bots playing Magic the Gathering:







Leave a comment
Log in with itch.io to leave a comment.